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Funplay Godot MCP

stdio bridge for the local Godot Editor MCP server from FunplayAI/funplay-godot-mcp.

MCP · local★ 46updated 10 Oct 2026by io.github.FunplayAI
run in your terminal
claude mcp add funplay-godot-mcp -- npx -y funplay-godot-mcp

How to start

  1. Run the command in your terminal, in the project where you want it.
  2. Set FUNPLAY_GODOT_MCP_TOKEN with --env or in your shell.
  3. Check it: run /mcp in Claude Code and look for it in the list.

What it needs

  • FUNPLAY_GODOT_MCP_URLOptional. Optional Godot MCP HTTP endpoint. Defaults to http://127.0.0.1:8765/.
  • GODOT_MCP_URLOptional. Compatibility endpoint variable used when FUNPLAY_GODOT_MCP_URL is not set.
  • FUNPLAY_GODOT_MCP_TOKENRequired. Secret: keep it out of your repo. Godot MCP local auth token from the Funplay MCP dock or user://funplay_mcp_settings.cfg.
  • GODOT_MCP_TOKENOptional. Secret: keep it out of your repo. Compatibility token variable used when FUNPLAY_GODOT_MCP_TOKEN is not set.

Environment variables as listed in the server's MCP Registry entry.